The Merchants Guild Quest

Legend:
The Merchants Guild taskline allows to enter the Ruby Quarters and grants you the access to NPCs such as Medina and Ergon and therefore being able to sell most of the creature products and equipment items. To trade with Ergon  you will also need "A Merchant's Approval " task done.

Location:
Begins at Ramurika harbour with the John Straw task, but takes you all over the world of Therran.

Rewards:
Ability to sell creature products, equipment items and to begin The Lore of Darudon Quest.

Method: 

Start out by talking with John Straw at Ramurika Harbour. Ask him for a mission, he will give you a task to deliver a Green Perch to Guard Faz.